09.07.26 – von
Jonas Hundertmark
Fun with property-style getters in Godot
If you’ve worked with Godot back in the 3.x days, you know what a lot of criticisms back then were with GDScript’s heavy usage of magic strings, oftentimes making code hard to read or unwieldyThe syntax changes to GDScript in Godot 4 have (in my opinion) alleviated a lot of pain points. Signals can now be accessed as properties, for instance, and the move from yield instructions to await has made the need for explcit defer calls less ubiquitous in your scripts.
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Marius Schröder
Defender for Storage Bicep Fix: Malware Scanning
Enabling Microsoft Defender for Storage with Bicep sounds straightforwardIn practice, you can end up in a frustrating half-working state: the Defender resource is created, you are Owner on the subscription, and on-upload malware scanningstill stays disabled.
Weiterlesen30.03.26 – von
Sebastian Jensen
From Commit to MSIX: Automating .NET MAUI Windows Builds with GitHub Actions
Windows packaging is usually where a MAUI setup stops feeling “template simple.” The build command is not the hard partThe friction usually comes from everything around it:
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