04.02.26 – von
Marius Schröder
Knowledge Graphs and AI: Why Semantics Matter Again
A few days ago I listened to a podcast episode about knowledge graphs, ontologies and semanticsOne of those episodes where you start with “yeah yeah, sounds academic” and end up thinking “wait… this explains half of the problems we currently have with AI”.
Weiterlesen26.01.26 – von
Jonas Hundertmark
Building a simple, general purpose Navigation System in Godot
I love UI navigationIt’s one of those things that, the earlier you build it into your game/app, the more time it will save you later. This is the current version of what I am using for handling navigation in Godot. It’s a very bare bones setup, but it’s fully functional, extendible and modular. Let’s get to it:
Weiterlesen22.01.26 – von
Jonas Hundertmark
What I’ve learned working on HMI Apps
A lot of times in your job, you accumulate small bits of knowledge about your specific domain with no way of really sharing, outside of telling stories at the coffee machine or teaching new colleagues about your projectSo today, I decided to write a short blog post about what has been my domain for the past few years, the quirks I’ve encountered and what you should be looking for when developing apps as HMI (Human-Machine-Interface) systems in the industrial context. We’ll do these in a numbered list; everyone likes those.
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